Cutting a trailer for the first time is very intimidating, but production music made specifically for trailers is a fantastic way to learn the typical 3-act structure of a trailer.
Read MoreTransitions are the glue that make a great trailer; they're one of the hardest things to edit, but learning how to master the various techniques opens up a world of possibilities.
Read MoreHow to make your game trailer like a literal tutorial, and why you might want to do it.
Read MoreHow to think of a game trailer as a video tutorial, and spice it up with some in-world flavor.
Read MoreHow to think of a game trailers like a tutorial, and communicate via simple shot selection and editing.
Read MoreThere are a number of things that I think about while editing a trailer that guide my decision making. Here's what they are, and how I arrived at them in my career as an editor.
Read More"Mise en place" is a French culinary term referring to the set up required before cooking.
This post gets into the nitty gritty of how I organize my project folder structure, and templates for my editing projects.
Read MoreDeconstructing the elements of a trailer is one of the best ways to learn how to make better trailers.
These are the key things that I focus on when I'm watching trailers analytically.
Read MoreMost trailers follow an act-structure exemplified by the amazing trailer for The Matrix. If you want to learn the basics of story trailer editing, this is a good place to start!
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