I love to take apart a game, and distill it to what makes it unique and share it with the world. Whether it's a dramatic first person story, a platformer about cats run amok on an island or a mysterious point-and-click adventure game, I want to tell that story. 

Games take a long time to make, and by the time you're thinking of making a trailer, it can be difficult to even remember what are the good parts, and what are the great parts. I can help you rediscover what is unique about your game, and share it with the world in two minutes or fewer.